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The iQube
is the world's first rapidly customizable, mobile game-based learning platform. Organizational training departments can instantly:

  1. Upload and deliver any form of learning media to the iPod, iPhone, or iPad, including PowerPoint files, Word Documents, PDF file, Video, web pages and other passive instructional media.
  2. Increase retention and boost learner motivation by creating, in minutes, a variety of engaging learning games and competitions in any language that players can access instantly, play them offline and then sync up their scores at their next internet connection.
  3. Certify learning achievement using customizable, instructionally effective tests and assessments linked to Certificates of Achievement and a Continuous Learning Unit (CLU) management system.

iQube learning competitions have proven successful in increasing learner engagement across a broad spectrum of organizational training initiatives including:

  • Product training for salespeople on the move
  • Channel training for mobile partners and distributers
  • Military education for troops in the field
  • Multi-media language training
  • Policy, procedure, best practices training for employees


Target Audience:
Organizational Training Professionals

 
iQube Features
  • A cover-flow curriculum management system to provide learners easy access to your organization's entire online learning curriculum.
  • A growing array of rapidly-customizable iPhone learning game templates that can incorporate text, graphics, video and other learning media into each individual question.
  • Question level player feedback and coaching.
  • Knowledge transfer tests and assessments.
  • Individualized personal learning analysis for each competition.
  • A real-time, rank-based Hall of Fame to increase extrinsic motivation.
  • A real-time achievement-based Hall of Champions to increase intrinsic motivation.
  • A personalized recommended reading analysis to point learners specifically to reading assignments that will help them improve their game score.
  • A certification engine to document each player's achievements and track continuous learning units
  • An online authoring platform to configure learning modules and administer competitions.
  • A point and click learning media integrator to allow instant integration of Learning games and instructional media.
  • Learner analytics and reports proving participation and successful knowledge transfer to the individual, team, unit, regional, national, and organizational levels.
More
  • A cover-flow curriculum management system to provide learners easy access to your organization's entire online learning curriculum.
  • A growing array of rapidly-customizable iPhone learning game templates that can incorporate text, graphics, video and other learning media into each individual question.
  • Question level player feedback and coaching.
  • Knowledge transfer tests and assessments.
  • Individualized personal learning analysis for each competition.
  • A real-time, rank-based Hall of Fame to increase extrinsic motivation.
  • A real-time achievement-based Hall of Champions to increase intrinsic motivation.
  • A personalized recommended reading analysis to point learners specifically to reading assignments that will help them improve their game score.
  • A certification engine to document each player's achievements and track continuous learning units
  • An online authoring platform to configure learning modules and administer competitions.
  • A point and click learning media integrator to allow instant integration of Learning games and instructional media.
  • Learner analytics and reports proving participation and successful knowledge transfer to the individual, team, unit, regional, national, and organizational levels.
Fewer
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