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Playground / QGame Frames /Match
   Overview

In Match, the player identifies pairs of related items. For example, the player might pair names of application interface features with their descriptions, titles of books with their authors, or types of coaching conversations with their recommended uses.

The mental processing required to pair items accurately helps the learner to:

Increase understanding of relationships among items
Move information from short-term memory to long-term memory

 Instructional Value

Match is useful for realizing the learning objectives such as:

Learning Objectives Example
 To increase information retention by matching
  associated items.
Match the following product names with their
  prices . . .

 Choose a Game

To see an example of an InfoQuest game, choose a game below.

Soft Skill Training Technical Training Fun & Trivia
 Team Skills
Stages of Team Development
 Macromedia Dreamweaver
Dreamweaver Keyboard Shortcuts
 History
Assassins
 Conflict Management
Types of Conflict
 Web Design
Basic HTML Tags
 Vocabulary
Fields of Study

For more information on this and other games, see our Game Comparison Matrix.
For more game types, visit Game Types. For more samples of our games see
Game Topics or All Games.

 
 
  Match  
QGame Frame
       Overview
Practice Games
Categories
Choices
Chunks
Dichotomy
Hangman
InfoQuest
Match
Matrix
Open
Pop-up
Sequence
Simulation
Tic-Tac
Slot - Categories
Slot - Choices
Slot - Dichotomy
Slot - InfoQuest
Assessment Games
AQumulator Games
   
  QGames require the Macromedia Flash Player Version 7 plug-in or later. If you do not have this plug-in, you can download it from Macromedia.  
   
  To learn more about QBI's eLearning authoring systems, contact us.  
     
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